;[HEADER]
;EDIT_MODE=0
;INTENSITY=20

; by L.ED
[HEADER]
EDIT_MODE=0        ; deprecated in v2: use "set observeFlames 1" on the console
INTENSITY=0.60     ; deprecated in v2
EDIT_BIG=1         ; useless
EDIT_STATE=1       ; debug: 0 > no visible flame, 1 > 1st stage (start), 2 > 2nd stage (loop), 3 > 3rd stage (end), 4 > flash flame 
BURN_FUEL_MULT=7  ; flame's lifetime: low number = shorter lifetime
FLASH_THRESHOLD=1  ; from 0 to 10, the big flames appear only if the current gas/rpm/other stuff total is > of this threshold. With 11 there are no big flames.

[FLAME_0]
POSITION=1.052,0.227,0.517
DIRECTION=1.4,0,-1
VSIZE_START=0.15
VSIZE_END=0.05
LSIZE=0.3

[FLAME_1]
POSITION=1.012,0.227,0.306
DIRECTION=1.4,0,-1
VSIZE_START=0.15
VSIZE_END=0.05
LSIZE=0.3

[FLAME_2]
POSITION=-1.052,0.227,0.517
DIRECTION=-1.4,0,-1
VSIZE_START=0.15
VSIZE_END=0.05
LSIZE=0.3

[FLAME_3]
POSITION=-1.012,0.227,0.306
DIRECTION=-1.4,0,-1
VSIZE_START=0.15
VSIZE_END=0.05
LSIZE=0.3
